Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#1339 New Year Holiday Hysteria
Start: | Jan 01,2014 11:00 |
End: | Jan 05,2014 11:00 |
Description: | Caution: *Double Production* 2 Village Start Noblemen travel a maximum distance of 10 fields. Night Bonus 3am-6am The farm limit is active. Per farm level, 1000 units are supported.
- Increased starting build: Level 1 Timber camp, Level 1 Clay pit, Level 1 Iron mine.
- 60 minutes beginner protection. Ratio protection active for the first 12 hours (20 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 4500 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 10 villages. Duration 1.0 hours.
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Victory conditions: | PRIZES:
1st: 500 premium points and forum title.
Most Newbie Achiever: 250 premium points.
Best Newbie Teacher: 250 Premium points.
For further information see this thread |
Speed: | 50 |
Unit speed: | 1 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1338 Happy New Year
Start: | Jan 01,2014 00:30 |
End: | Jan 01,2014 10:00 |
Description: | Caution: Noblemen reduce loyalty by 5 to 50 each time.
- 60 minutes beginner protection.
- No paladin
- No archers.
- Unlimited tech smithy (10 levels per technology).
- Scouts can only scout units
- Barbs and advanced bonus villages grow to 7500 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
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Victory conditions: | Top player receives 50 premium points |
Speed: | 400 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1337
Start: | Dec 31,2013 19:00 |
End: | Jan 01,2014 00:00 |
Description: | - 10 minutes beginner protection.
- No paladin
- Archers active.
- Simple tech smithy.
- No extra barbarian villages are created. No bonus villages. Barbs do not grow.
- No restart
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
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Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: WINNER of this round receives special forum title of: 1337 Speed Winner for one month |
Speed: | 350 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1336
Start: | Dec 30,2013 13:00 |
End: | Dec 31,2013 18:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields. *NO HAULS* 3 Village Start The farm limit is active. Per farm level, 150 units are supported. Noblemen reduce loyalty by 50 to 50 each time.
- Increased starting build: Level 25 Timber camp, Level 25 Clay pit, Level 25 Iron mine, Level 25 Warehouse, Level 35 Farm.
- 60 minutes beginner protection.
- No paladin
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 250 points.
- Packet academy. Nobleman prices are constant and half price.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
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Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: First: 500 premium points Second: 200 premium points Third: 100 premium points.
|
Speed: | 375 |
Unit speed: | 0.9 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1335
Start: | Dec 29,2013 12:00 |
End: | Dec 30,2013 12:00 |
Description: | Caution:
The farm limit is active. Per farm level, 150 units are supported.
- Increased starting build: Level 5 Warehouse, Level 5 Timber camp, Level 5 Clay pit, Level 5 Iron mine.
- 60 minutes beginner protection.
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 2500 points.
- Packet academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
|
Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: First: 500 premium points Second: 200 premium points Third: 100 premium points.
|
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1334 *NO hauls* 100% Loyalty,
Start: | Dec 28,2013 23:00 |
End: | Dec 29,2013 11:00 |
Description: | Caution: *NO HAULS* No nobling of barbarians Noblemen reduce loyalty by 100 to 100 each time.
- Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 20 Stable, Level 5 Wall, Level 1 Workshop.
- 15 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 375 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1333
Start: | Dec 28,2013 19:30 |
End: | Dec 28,2013 22:30 |
Description: | - Increased starting build: 'Countdown'
- 15 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 500 points.
- Coin academy. Coins cost 18000 wood, 20000 clay, 15000 iron.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Random starting location.
- Militia not active.
|
Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: First: 500 premium points Second: 200 premium points Third: 100 premium points.
|
Speed: | 400 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1331
Start: | Dec 26,2013 19:00 |
End: | Dec 28,2013 19:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 30 to 15 each time.
- 60 minutes beginner protection.
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 250 points.
- Packet academy.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: First: 500 premium points Second: 200 premium points Third: 100 premium points.
|
Speed: | 250 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1330
Start: | Dec 26,2013 13:00 |
End: | Dec 26,2013 18:00 |
Description: | - 5 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 10 villages. Duration 1.0 hours.
|
Victory conditions: | TwixMas Player Tournament details found here. PRIZES at the end of the tournament: First: 500 premium points Second: 200 premium points Third: 100 premium points.
|
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#1329 12 hour x 50
Start: | Dec 26,2013 00:00 |
End: | Dec 26,2013 12:00 |
Description: | - Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine.
- 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- No archers.
- 15-tech smithy (3 levels per technology).
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 500 points.
- Packet academy. Nobleman prices are constant.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | Top player receives 100 premium points
|
Speed: | 50 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |