Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

>1< [3] ... [1053]

#10902 4hr N0

Start: Nov 23, 02:30
End: Nov 23, 06:30
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10901 5hr N0 3 Village Start

Start: Nov 22, 21:00
End: Nov 23, 02:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 150 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 2
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 tribe gains 50 PP each
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10900 4hr N0

Start: Nov 22, 16:30
End: Nov 22, 20:30
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Enabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10899 8hr N3

Start: Nov 22, 08:00
End: Nov 22, 16:00
Description:
  • Building levels: N3
  • Resource production: 4x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 100 - 100
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 35 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 1
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 4
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 and 2 in the Tribe with the most villages gains 75 PP each
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10898 8hr N0

Start: Nov 21, 23:30
End: Nov 22, 07:30
Description:
  • Building levels: N0
  • Resource production: 1.3x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1250 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 320
Unit speed: 0.3
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10897 6hr N3 No Haul

Start: Nov 21, 17:00
End: Nov 21, 23:00
Description:
  • Building levels: N3
  • Resource production: 5x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 1
  • Abandoned villages grow up to: 1500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 tribe gains 50 PP each
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10896 4hr N0

Start: Nov 21, 12:30
End: Nov 21, 16:30
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10895 3 day N4

Start: Nov 18, 12:00
End: Nov 21, 12:00
Description:
  • Building levels: N4
  • Resource production: 1.6x
  • Beginner protection: 180 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 100 - 100
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 3 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 16.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 3500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
  • Rank 1 tribe gains 100 PP each
  • Rank 1 ODA gains 150 PP
  • Speed: 300
    Unit speed: 0.4
    Sleep mode: Yes
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10894 4hr N0

    Start: Nov 18, 07:30
    End: Nov 18, 11:30
    Description:
    • Building levels: N0
    • Resource production: 1.6x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 340
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10893 6.5hr N0

    Start: Nov 18, 00:30
    End: Nov 18, 07:00
    Description:
    • Building levels: N0
    • Resource production: 1.6x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 340
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated