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Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Lead your city from the stone age through the centuries and forge a vast empire!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Dec 02,2012 10:00 |
End: | Dec 02,2012 12:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 100 to 100 each time.
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Victory conditions: | |
Speed: | 375 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 01,2012 15:00 |
End: | Dec 02,2012 09:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
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Victory conditions: | Top player receives 100 premium points |
Speed: | 150 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 01,2012 09:00 |
End: | Dec 01,2012 14:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
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Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 01,2012 00:00 |
End: | Dec 01,2012 08:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
Victory conditions: | |
Speed: | 100 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 30,2012 19:00 |
End: | Nov 30,2012 23:00 |
Description: | No nobling of barbarians The farm limit is active. Per farm level, 1000 units are supported.
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Victory conditions: | *Winner*= Lionheart123 |
Speed: | 325 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 30,2012 10:00 |
End: | Nov 30,2012 18:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
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Victory conditions: | First PLAYER to hold 8 villages AND 40k points for a period of 60 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 29,2012 09:30 |
End: | Nov 30,2012 09:30 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
Victory conditions: | Top player receives 100 premium points |
Speed: | 200 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 29,2012 00:00 |
End: | Nov 29,2012 08:00 |
Description: | Caution: *NO HAULS* The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 100 to 100 each time.
|
Victory conditions: | |
Speed: | 375 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 28,2012 17:00 |
End: | Nov 28,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
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Victory conditions: | |
Speed: | 375 |
Unit speed: | 0.75 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Nov 28,2012 11:00 |
End: | Nov 28,2012 16:00 |
Description: | Caution: Noblemen reduce loyalty by 25 to 25 each time.
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Victory conditions: | *Winner*= najt6 |
Speed: | 350 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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