Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Dec 15,2013 09:30 |
End: | Dec 15,2013 16:30 |
Description: | Caution: Noblemen travel a maximum distance of 40 fields.
Top Tribe receives 40 premium points each |
Victory conditions: | This is a Knockout round. Round will close to new registrations after 60 minutes. After 90 minutes restarts will be disabled. If you are nobled, you cannot then co-play another. |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 14,2013 22:00 |
End: | Dec 15,2013 09:00 |
Description: | Caution: Noblemen travel a maximum distance of 20 fields. Noblemen reduce loyalty by 16 to 40 each time.
Top player receives 100 premium points |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.75 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 14,2013 15:30 |
End: | Dec 14,2013 21:30 |
Description: | NO Milliseconds No nobling. The farm limit is active. Per farm level, 150 units are supported.
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Victory conditions: | Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Speed: | 375 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 14,2013 09:00 |
End: | Dec 14,2013 15:00 |
Description: | Players start with increased building levels (HQ 3, Warehouse 3, Timber 3, Iron 3, Clay 3, Hiding place 1). The farm limit is active. Per farm level, 150 units are supported.
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Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 13,2013 09:00 |
End: | Dec 14,2013 02:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields. Attacks and support made random by 1.0 seconds. The farm limit is active. Per farm level, 1000 units are supported. Noblemen reduce loyalty by 10 to 40 each time.
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Victory conditions: | Top tribe receives 10 premium points each |
Speed: | 100 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 12,2013 15:30 |
End: | Dec 13,2013 03:30 |
Description: |
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Victory conditions: | |
Speed: | 175 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 12,2013 09:00 |
End: | Dec 12,2013 15:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 200 units are supported.
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Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 200 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 09,2013 09:30 |
End: | Dec 11,2013 22:30 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
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Victory conditions: | Top player receives 100 premium points |
Speed: | 175 |
Unit speed: | 0.5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 08,2013 18:00 |
End: | Dec 08,2013 23:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 250 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 250 defensive units are supported - for 7500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 08,2013 11:30 |
End: | Dec 08,2013 17:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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