Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Mar 04,2012 09:30 |
End: | Mar 04,2012 18:30 |
Description: | Caution: Noblemen travel a maximum distance of 40 fields. The farm limit is active. Per farm level, 500 units are supported.
Tribe with most "Hills" win 40premium points each, in event of a tie with hills, most villages + hills wins. |
Player limit: | 100 |
Victory conditions: | Super villages "Hills" will appear randomly through the round, may contain 0 troops or stacked. Tribal objective is to capture as many hills as possible. |
Speed: | 250 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2012 18:30 |
End: | Mar 03,2012 23:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2012 16:00 |
End: | Mar 03,2012 18:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 200 units are supported. Noblemen reduce loyalty by 24 to 37 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2012 09:30 |
End: | Mar 03,2012 15:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 01,2012 10:00 |
End: | Mar 02,2012 22:30 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 1000 units are supported.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 29,2012 10:00 |
End: | Feb 29,2012 22:00 |
Description: | Caution: Noblemen travel a maximum distance of 30 fields.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 27,2012 10:27 |
End: | Feb 28,2012 22:30 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 150 |
Unit speed: | 0.7 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2012 20:30 |
End: | Feb 27,2012 00:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top tribe receives 40 premium points each |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. . No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2012 10:00 |
End: | Feb 26,2012 20:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 25,2012 20:30 |
End: | Feb 26,2012 00:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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