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Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Lead your city from the stone age through the centuries and forge a vast empire!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Jun 15,2013 11:00 |
End: | Jun 15,2013 15:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 15,2013 10:00 |
End: | Jun 15,2013 10:30 |
Description: | |
Victory conditions: | |
Speed: | |
Unit speed: | |
Sleep mode: | |
Account sitting: | |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 14,2013 09:00 |
End: | Jun 15,2013 09:00 |
Description: | Noblemen travel a maximum distance of 15 fields. The farm limit is active. Per farm level, 2000 units are supported.
|
Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 13,2013 23:00 |
End: | Jun 14,2013 00:00 |
Description: | Noblemen reduce loyalty by 100 to 100 each time. *NO HAULS* No nobling of barbarians. Double production.
|
Victory conditions: | |
Speed: | 375 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 13,2013 10:00 |
End: | Jun 13,2013 19:34 |
Description: |
|
Victory conditions: | First PLAYER to hold 30 villages for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details. Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 10,2013 09:30 |
End: | Jun 13,2013 09:30 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
Victory conditions: | Top player receives 100 premium points |
Speed: | 180 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 09,2013 23:00 |
End: | Jun 10,2013 00:00 |
Description: | Noblemen reduce loyalty by 100 to 100 each time. No barb nobling *NO HAULS* Double production.
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 09,2013 16:30 |
End: | Jun 09,2013 22:30 |
Description: | Caution: The farm limit is active. Per farm level, 200 units are supported.
|
Victory conditions: | Top player receives 100 premium points |
Speed: | 350 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 09,2013 10:30 |
End: | Jun 09,2013 15:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
|
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 08,2013 21:00 |
End: | Jun 09,2013 00:00 |
Description: | Caution: Noblemen reduce loyalty by 100 to 100 each time. No nobling of barbarians
|
Victory conditions: | Top player receives 100 premium points |
Speed: | 375 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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