Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10103 6 hour N1
Start: | Mar 19, 13:00 |
End: | Mar 19, 19:00 |
Description: | - Building levels: N1
- Resource production: 1.2x
- Beginner protection: 60 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 4 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 380 |
Unit speed: | 0.175 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10102 4 hour N4
Start: | Mar 19, 08:30 |
End: | Mar 19, 12:30 |
Description: | - Building levels: N4
- Resource production: 0.8x
- Beginner protection: 30 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8 per player
- Bonus villages: 0 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.375 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10101 4 hour N2 Tribal
Start: | Mar 19, 04:00 |
End: | Mar 19, 08:00 |
Description: | - Building levels: N2
- Resource production: 0.1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 15 - 25
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 250
- Barbarian villages: 14 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 750 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP per player in top 5 |
Speed: | 340 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10100 4 hour N2
Start: | Mar 18, 23:30 |
End: | Mar 19, 03:30 |
Description: | - Building levels: N2
- Resource production: 1.2x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 70 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 3.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.9
- Abandoned villages grow up to: 2500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 400 |
Unit speed: | 0.275 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10099 12 hour N1
Start: | Mar 18, 11:00 |
End: | Mar 18, 23:00 |
Description: | - Building levels: N1
- Resource production: 0.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs per nobleman are constant
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12.5 per player
- Bonus villages: 2.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1800 points
- Space between villages: increased
- Max. tribe members: 5
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 280 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10097 4 hour N5 No Hauls
Start: | Mar 17, 10:30 |
End: | Mar 17, 14:30 |
Description: | - Building levels: N5
- Resource production: 3x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 10.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 850 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 360 |
Unit speed: | 0.225 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10096 5 hour N0
Start: | Mar 17, 05:00 |
End: | Mar 17, 10:00 |
Description: | - Building levels: N0
- Resource production: 1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 6 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 330 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10095 6 hour N2
Start: | Mar 16, 22:30 |
End: | Mar 17, 04:30 |
Description: | - Building levels: N2
- Resource production: 2x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 125
- Barbarian villages: 6.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 2000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 250 |
Unit speed: | 0.65 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10094 4 hour N8
Start: | Mar 16, 18:00 |
End: | Mar 16, 22:00 |
Description: | - Building levels: N8
- Resource production: 1.5x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 10 level
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 14.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 400 |
Unit speed: | 0.175 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10093 6 hour N1 Tribal
Start: | Mar 16, 11:30 |
End: | Mar 16, 17:30 |
Description: | - Building levels: N1
- Resource production: 0.7x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 6 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1800 points
- Space between villages: normal
- Max. tribe members: 5
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 30PP for each member in top 10 |
Speed: | 300 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |