Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10092 3 hour N4 Bash
Start: | Mar 16, 08:00 |
End: | Mar 16, 11:00 |
Description: | - Building levels: N4
- Resource production: 1.3x
- Beginner protection: 15 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 5.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 30 ms
|
Victory conditions: | Rank 1 ODA gains 50PP |
Speed: | 350 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10091 4 hour N2
Start: | Mar 16, 03:30 |
End: | Mar 16, 07:30 |
Description: | - Building levels: N2
- Resource production: 1.3x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 320 |
Unit speed: | 0.325 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10090 4 hour N0 Start up
Start: | Mar 15, 23:00 |
End: | Mar 16, 01:58 |
Description: | - Building levels: N0
- Resource production: 1x
- Beginner protection: 240 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 5.9 per player
- Bonus villages: 0.1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Enabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 30 ms
|
Victory conditions: | First player to 12154 points ends the round and wins 100PP |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10089 4 hour N2
Start: | Mar 15, 18:30 |
End: | Mar 15, 22:30 |
Description: | - Building levels: N2
- Resource production: 1.3x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 4.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1000 points
- Space between villages: increased
- Max. tribe members: 2
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 360 |
Unit speed: | 0.175 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10088 6 hour N3 BAARBS
Start: | Mar 15, 12:00 |
End: | Mar 15, 18:00 |
Description: | - Building levels: N3
- Resource production: 0.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Enabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 7 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 200
- Barbarian villages: 37.5 per player
- Bonus villages: 12.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Player with most villages gains 100PP |
Speed: | 350 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10087 3 hour N5 Bash
Start: | Mar 15, 08:30 |
End: | Mar 15, 11:30 |
Description: | - Building levels: N5
- Resource production: 1.5x
- Beginner protection: 30 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 9.8 per player
- Bonus villages: 1.2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1750 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Enabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 ODA gains 75PP |
Speed: | 400 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10086 6 hour N1
Start: | Mar 15, 02:00 |
End: | Mar 15, 08:00 |
Description: | - Building levels: N1
- Resource production: 0.8x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 25 - 25
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 6.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 2500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.275 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10085 4 hour N3
Start: | Mar 14, 21:30 |
End: | Mar 15, 01:30 |
Description: | - Building levels: N3
- Resource production: 1.2x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 3.8 per player
- Bonus villages: 0.7 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 2000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 325 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10084 3 day N0
Start: | Mar 11, 19:30 |
End: | Mar 14, 21:00 |
Description: | - Building levels: N0
- Resource production: 0.7x
- Beginner protection: 240 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12.5 per player
- Bonus villages: 2.5 per player
- Speed of abandoned village growth: 0.3
- Abandoned villages grow up to: 2000 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 100PP each Rank 2 tribe gains 20PP each
Rank 1 ODA gains 50PP |
Speed: | 100 |
Unit speed: | 0.05 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10083 5 hour N3
Start: | Mar 11, 14:00 |
End: | Mar 11, 19:00 |
Description: | No Barbling!
- Building levels: N3
- Resource production: 1.2x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Enabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 5 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: reduced
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Disabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.325 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |