Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [312] >314< [316] ... [1052]

#7721 N1 Regular round

Start: Jul 14,2021 21:20
End: Jul 15,2021 01:00
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 1000 fields
  • Conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: No, sending
  • Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 in points wins 100pp
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7719 3 days x250

Start: Jul 12,2021 09:00
End: Jul 14,2021 21:00
Description:
Victory conditions: Top player receives 100 premium points
Speed: 250
Unit speed: 1
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7718 11 Hour Night Speed

Start: Jul 11,2021 21:30
End: Jul 12,2021 08:30
Description: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions: Top tribe receives 50 premium points each

Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7717 8 Hour No Haul

Start: Jul 11,2021 13:00
End: Jul 11,2021 21:00
Description:
  • Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
  • 15 minutes beginner protection.
  • No paladin
  • No archers.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy. Nobleman prices are constant.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Top player receives 100 premium points

Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7716 4 Hour Cat Round

Start: Jul 11,2021 08:30
End: Jul 11,2021 12:30
Description: Caution: No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.Top player receives 100 premium points

Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7715 3 hour N1 regular

Start: Jul 10,2021 20:10
End: Jul 10,2021 23:10
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 15
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Nobleman: Gold coins
  • Loyalty decrease: 20 - 35
  • Fake limit (%pop): 1
  • Farm limit (Units/lvl): 0
  • Barbarian villages per player: 5
  • Bonus villages per player: 1
  • Speed of abandoned village growth: 0.8
  • Abandoned villages grow up to: 3000
  • Conquering barbarian villages: Disabled
  • Max. tribe members: 3
  • Can leave tribe: disabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • Restart after being nobled: Enabled
  • Tutorial: Deactivated
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100
  • 15-Tech
Victory conditions: Rank 1 wins 50pp
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7714 1 hour N1 start up

Start: Jul 10,2021 18:50
End: Jul 10,2021 19:42
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 60
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Nobleman: Gold coins
  • Loyalty decrease: 20 - 35
  • Fake limit (%pop): 1
  • Farm limit (Units/lvl): 1000
  • Barbarian villages per player: 4
  • Bonus villages per player: 1
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 2500
  • Conquering barbarian villages: Disabled
  • Max. tribe members: 2
  • Can leave tribe: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • Restart after being nobled: Enabled
  • Tutorial: Deactivated
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100
Victory conditions: Start up round: no attacking others, no nobling.

first to 3K points wins the round

Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7713 4 hour N1 Team Deathmatch

Start: Jul 10,2021 14:26
End: Jul 10,2021 18:30
Description: Round starts at 14:30!

N1 start

Players will automatically join one of 4 tribes and duke it out

  • 100ms attack/support gap
  • 20 minute BP
  • Paladin no items
  • Archers
  • Simple tech
  • 300U/lvl farm limit
  • Barbarians grow to 3000 points
  • Resource production: x1.67
  • Militia max. 500 units
  • Gold Coins 50%
  • 4 fixed tribes no leaving
  • No outside support arrival type
  • Normal distance
  • 5/2 barb/bonus ratio
Player limit: 140
Victory conditions: Team Deathmatch! Top 20 members of winning tribe win 30pp each
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7694 4 hour N1 Team Deathmatch

Start: Jul 10,2021 13:45
End: Jul 10,2021 14:10
Description: Round starts at 14:00!

N1 start

Players will automatically join one of 4 tribes and duke it out

  • 100ms attack/support gap
  • 20 minute BP
  • Paladin no items
  • Archers
  • Simple tech
  • 300U/lvl farm limit
  • Barbarians grow to 3000 points
  • Resource production: x1.67
  • Militia max. 500 units
  • Gold Coins 50%
  • 4 fixed tribes no leaving
  • No outside support arrival type
  • Normal distance
  • 5/2 barb/bonus ratio
Player limit: 140
Victory conditions: Team Deathmatch! Top 20 members of winning tribe win 30pp each
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7712 1 hour Flash Bash

Start: Jul 10,2021 12:15
End: Jul 10,2021 13:15
Description: Extremely fast troop speed!

no nobling

  • Building levels: N9
  • Resource production: 1x
  • Beginner protection: 10
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Nobleman: Gold coins
  • Loyalty decrease: 20 - 35
  • Fake limit (%pop): 1
  • Farm limit (Units/lvl): 150
  • Barbarian villages per player: 4
  • Bonus villages per player: 1
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 2500
  • Conquering barbarian villages: Disabled
  • Max. tribe members: 3
  • Can leave tribe: Enabled
  • Outside support block: Simple, sending
  • Friendly fire: Enabled
  • Restart after being nobled: Enabled
  • Tutorial: Deactivated
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100
Victory conditions: Bash round, highest ODA wins 50pp
Speed: 400
Unit speed: 2
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated