Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10799 6 hour N3 Tribal Deathmatch
Start: | Oct 19, 13:00 |
End: | Oct 19, 19:00 |
Description: | - Building levels: N3
- Resource production: 1.3x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Enabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Disabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Tribe with most villages wins 50PP each |
Speed: | 340 |
Unit speed: | 0.35 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10798 4 hour N1 Start up
Start: | Oct 19, 08:30 |
End: | Oct 19, 11:24 |
Description: | - Building levels: N1
- Resource production: 1x
- Beginner protection: 240 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | First player to 12154 points ends round and wins 75PP |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10797 6 hour N2
Start: | Oct 19, 02:00 |
End: | Oct 19, 08:00 |
Description: | - Building levels: N2
- Resource production: 1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 100 - 100
- Nobleman max distance: 30 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 17.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 250 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10796 4 hour N3
Start: | Oct 18, 21:30 |
End: | Oct 19, 01:30 |
Description: | - Building levels: N3
- Resource production: 1.4x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 9.6 per player
- Bonus villages: 0.4 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1250 points
- Space between villages: normal
- Max. tribe members: 5
- No tribe leave: Disabled
- Outside support block: No, sending
- NO Friendly fire: Disabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 100PP divided equally over members in overall top 5 points. |
Speed: | 400 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10795 4 hour N2
Start: | Oct 18, 17:00 |
End: | Oct 18, 21:00 |
Description: | - Building levels: N2
- Resource production: 1.2x
- Beginner protection: 10 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 6.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10794 5 hour N4 Tribal
Start: | Oct 18, 11:30 |
End: | Oct 18, 16:30 |
Description: | - Building levels: N4
- Resource production: 0.6x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Enabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 40 - 55
- Nobleman max distance: 13 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 150
- Barbarian villages: 29.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 600 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 340 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10793 3 hour N10 Bash
Start: | Oct 18, 08:00 |
End: | Oct 18, 11:00 |
Description: | 3 village start
- Building levels: N10
- Resource production: 1x
- Beginner protection: 15 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 3.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 12154 points
- Space between villages: increased
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Disabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 ODA gains 50PP |
Speed: | 400 |
Unit speed: | 0.1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10792 4 hour N2
Start: | Oct 18, 03:30 |
End: | Oct 18, 07:30 |
Description: | - Building levels: N2
- Resource production: 1.3x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 5.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 750 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 320 |
Unit speed: | 0.35 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10791 8 hour N0 Tribal Conqueror
Start: | Oct 17, 19:00 |
End: | Oct 18, 03:00 |
Description: | - Building levels: N0
- Resource production: 2.5x
- Beginner protection: 30 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 47.5 per player
- Bonus villages: 2.5 per player
- Speed of abandoned village growth: 0.999
- Abandoned villages grow up to: 2750 points
- Space between villages: reduced
- Max. tribe members: 5
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Tribe with most villages wins 50PP each |
Speed: | 400 |
Unit speed: | 0.37 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10790 6 hour N0
Start: | Oct 17, 12:30 |
End: | Oct 17, 18:30 |
Description: | - Building levels: N0
- Resource production: 1.2x
- Beginner protection: 15 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 4.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |