Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [11] >13< [15] ... [1063]

#10882 8hr N0

Start: Nov 15, 00:00
End: Nov 15, 08:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10881 4hr N0

Start: Nov 14, 19:30
End: Nov 14, 23:30
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10880 2hr SHP Bash

Start: Nov 14, 17:00
End: Nov 14, 19:00
Description:
  • Building levels: SHP
  • Resource production: 4x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 5
  • Barbarian villages: 10 per player
  • Bonus villages: 10 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 1
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 tribe gains 50 PP
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10879 4hr N0

Start: Nov 14, 12:30
End: Nov 14, 16:30
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10878 2 day N7

Start: Nov 12, 12:00
End: Nov 14, 12:00
Description:
  • Building levels: N7
  • Resource production: 0.234x
  • Beginner protection: 40 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 19 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1750 points
  • Space between villages: reduced
  • Max. tribe members: 5
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
  • Sleep mode: Disabled
Victory conditions:
  • Top 2 players of rank 1 tribe gain 50 PP each.
  • Rank 1 ODA gains 50PP.
  • Speed: 300
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10877 4hr N0

    Start: Nov 12, 07:30
    End: Nov 12, 11:30
    Description:
    • Building levels: N0
    • Resource production: 1.6x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 340
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10876 4hr N0

    Start: Nov 12, 03:00
    End: Nov 12, 07:00
    Description:
    • Building levels: N0
    • Resource production: 1.6x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 340
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10874 6hr N0

    Start: Nov 11, 20:30
    End: Nov 12, 02:30
    Description:
    • Building levels: N2
    • Resource production: 1x
    • Beginner protection: 20 minutes
    • Paladin: No
    • Archers: Disabled
    • Church: Enabled
    • Watchtower: Disabled
    • Techology: 10 level
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 28 per player
    • Bonus villages: 2 per player
    • Speed of abandoned village growth: 0.5
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Enabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 400
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10875 4hr N2

    Start: Nov 11, 16:00
    End: Nov 11, 20:00
    Description:
    • Building levels: N2
    • Resource production: 1x
    • Beginner protection: 20 minutes
    • Paladin: No
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 7.5 per player
    • Bonus villages: 0.5 per player
    • Speed of abandoned village growth: 0.5
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Enabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 350
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated

    #10873 4hr N0

    Start: Nov 11, 11:30
    End: Nov 11, 15:30
    Description:
    • Building levels: N0
    • Resource production: 2x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 1000 fields
    • Prevent conquering barbarian villages: Enabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 50 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 400
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes
    Rankings » Player rankings
    » Tribe rankings
    » Player opponents defeated
    » Tribe opponents defeated