Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10808 4 hour N3 Tribal
Start: | Oct 21, 08:30 |
End: | Oct 21, 12:30 |
Description: | - Building levels: N3
- Resource production: 0.7x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 10 level
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 3.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 350 |
Unit speed: | 0.325 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10807 4 hour N0
Start: | Oct 21, 04:00 |
End: | Oct 21, 08:00 |
Description: | - Building levels: N0
- Resource production: 1.1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 14.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 3000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 400 |
Unit speed: | 0.375 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10806 5 hour N4 No Pain No Gain
Start: | Oct 20, 22:30 |
End: | Oct 21, 03:30 |
Description: | - Building levels: N4
- Resource production: 0.033x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 34 - 34
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 49 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.9
- Abandoned villages grow up to: 3500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 75PP each |
Speed: | 275 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10805 4 hour N2
Start: | Oct 20, 18:00 |
End: | Oct 20, 22:00 |
Description: | - Building levels: N2
- Resource production: 0.6x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Enabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 200
- Barbarian villages: 4.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 750 points
- Space between villages: reduced
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 75 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 350 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10804 8 hour N3 No Hauls
Start: | Oct 20, 09:30 |
End: | Oct 20, 17:30 |
Description: | - Building levels: N3
- Resource production: 2.5x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The first 3 nobleman have constant building costs, the 4th costs 4 times as many resources, the 5th 5 times
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 30 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 7.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 3000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 200 |
Unit speed: | 0.175 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10803 4 hour N1
Start: | Oct 20, 05:00 |
End: | Oct 20, 09:00 |
Description: | - Building levels: N1
- Resource production: 1.4x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 7.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1250 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.275 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10802 2 hour SHP Duo Lightning
Start: | Oct 20, 02:30 |
End: | Oct 20, 04:30 |
Description: | - Building levels: SHP
- Resource production: 10x
- Beginner protection: 0 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 100 - 100
- Nobleman max distance: 2000 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 19.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0
- Abandoned villages grow up to: 0 points
- Space between villages: increased
- Max. tribe members: 2
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 30 ms
|
Victory conditions: | Tribe with most villages gains 50PP each |
Speed: | 400 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10801 3 hour N5 Cat Bash
Start: | Oct 19, 23:00 |
End: | Oct 20, 02:00 |
Description: | 2 village start
- Building levels: N5
- Resource production: 3x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 100
- Barbarian villages: 0 per player
- Bonus villages: 10 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Enabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 points gains 75PP (ODA acts as tie breaker) |
Speed: | 350 |
Unit speed: | 0.45 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10800 3 hour N7 Conqueror
Start: | Oct 19, 19:30 |
End: | Oct 19, 22:30 |
Description: | - Building levels: N7
- Resource production: 0.8x
- Beginner protection: 10 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 30 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 19.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 6500 points
- Space between villages: increased
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Player with most villages wins 100PP (ex aequo: highest ODA acts as tie breaker) |
Speed: | 340 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10799 6 hour N3 Tribal Deathmatch
Start: | Oct 19, 13:00 |
End: | Oct 19, 19:00 |
Description: | - Building levels: N3
- Resource production: 1.3x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Enabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Disabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Tribe with most villages wins 50PP each |
Speed: | 340 |
Unit speed: | 0.35 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |