Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Mar 11,2013 08:00 |
End: | Mar 13,2013 20:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 1000 units are supported.
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Player limit: | 100 |
Victory conditions: | Top player receives 200 premium points |
Speed: | 150 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 09,2013 08:00 |
End: | Mar 11,2013 00:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
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Victory conditions: | Top player receives 200 premium points |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 08,2013 08:00 |
End: | Mar 08,2013 20:00 |
Description: |
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Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 07,2013 22:00 |
End: | Mar 08,2013 02:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
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Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 07,2013 09:00 |
End: | Mar 07,2013 21:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 1000 units are supported.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 06,2013 19:00 |
End: | Mar 06,2013 23:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
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Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 04,2013 10:00 |
End: | Mar 06,2013 18:00 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
|
Player limit: | 100 |
Victory conditions: | Top player receive 200 premium points |
Speed: | 200 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2013 18:00 |
End: | Mar 03,2013 23:48 |
Description: |
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Victory conditions: | First player to get 2 villages will receives 100 premium points |
Speed: | 50 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2013 09:00 |
End: | Mar 03,2013 17:00 |
Description: |
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 03,2013 00:00 |
End: | Mar 03,2013 08:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. 20 minutes beginner protection. Paladin active (no items) Archers active. Simple tech smithy. Units outside villages cannot be scouted Barbs and advanced bonus villages grow to 2750 points. Packet academy. Nobleman prices are constant. 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.75 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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