Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [89] >91< [93] ... [1054]

#10001 6 hour N0

Start: Feb 12, 23:00
End: Feb 13, 05:00
Description:
  • Building levels: N0
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms


9999 more to go till 20000...?
Victory conditions: Rank 1 gains 100PP
Speed: 320
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10000 2 day N2 5-way Random Tribe Runic

Start: Feb 09, 18:00
End: Feb 12, 01:00
Description:
For the first 15 minutes random tribes will be set up.
Password will be lifted at 18:15
  • Building levels: N2
  • Resource production: 1.5x
  • Beginner protection: 180 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    14000 15000 12500
  • Loyalty decrease: 35 - 35
  • Nobleman max distance: 2000 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 25 per player
  • Bonus villages: 10 per player
  • Speed of abandoned village growth: 0.4
  • Abandoned villages grow up to: 4000 points
  • Space between villages: normal
  • Max. tribe members: 0
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
  • Night Bonus time: 1 AM - 9 AM server time
  • Rune village spawn: Day 2
Victory conditions:
Tribe with most rune villages wins the round
Tribemembers Rank 1 - 5 gain 250PP each
Tribemembers Rank 5 - 10 win 100PP each

Tribe with second most rune villages
Tribemembers Rank 1 - 5 gain 75PP

Rank 1 ODA gains 100PP
Rank 2 ODA gains 50PP
Speed: 275
Unit speed: 0.125
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9999 8 hour N4

Start: Feb 09, 09:30
End: Feb 09, 17:30
Description:
  • Building levels: N4
  • Resource production: 1.3x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 10 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 150
  • Barbarian villages: 18 per player
  • Bonus villages: 7 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 2000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 tribe gains 100PP each
Speed: 200
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9998 6 hour N3

Start: Feb 09, 03:00
End: Feb 09, 09:00
Description:
  • Building levels: N3
  • Resource production: 1.2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 12 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9.5 per player
  • Bonus villages: 1.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 300
Unit speed: 0.25
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9997 4 hour N0

Start: Feb 08, 22:30
End: Feb 09, 02:30
Description:
  • Building levels: N0
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 6.75 per player
  • Bonus villages: 1.25 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 2750 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 360
Unit speed: 0.325
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9996 5 hours N2

Start: Feb 08, 13:30
End: Feb 08, 18:30
Description:
  • Building levels: N2
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 12 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 4.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.275
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9995 6 hour N1 Conditional Start up

Start: Feb 08, 07:00
End: Feb 08, 12:48
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 120 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 20 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 10 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 900 points
  • Space between villages: normal
  • Max. tribe members: 1
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: First player to 24308 points gains 200PP
Speed: 250
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9994 4 hour N6

Start: Feb 08, 02:00
End: Feb 08, 06:00
Description:
  • Building levels: N6
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 3500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 300
Unit speed: 0.2
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9993 4 hour N4

Start: Feb 07, 21:30
End: Feb 08, 01:30
Description:
  • Building levels: N4
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 18 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#9992 12 hour N2

Start: Feb 07, 09:00
End: Feb 07, 21:00
Description:
  • Building levels: N2
  • Resource production: 0.6x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 10 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Tribe with most villages gains 200PP each
Speed: 320
Unit speed: 0.15
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated