Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

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#3243

Details

Start: Mar 19,2016 14:00
End: Mar 19,2016 17:00
Description: [Back] Increased starting build: Level 6 HQ, Level 6 Farm, Level 6 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. No paladin No archers. 15-tech smithy (3 levels per technology). Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 500 points. Packet academy. 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active.
Victory conditions:
Speed: 375
Unit speed: 0.85
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3242 raised start x400

Start: Mar 19,2016 10:00
End: Mar 19,2016 13:00
Description: [Back] Caution: Noblemen travel a maximum distance of 100 fields. Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall. 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent). Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 800 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active.
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3241 cat round x350

Start: Mar 18,2016 18:00
End: Mar 18,2016 22:00
Description:
  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers Off.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions: Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.
Top player receives 100 premium points

Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3240 cluster x350

Start: Mar 18,2016 10:00
End: Mar 18,2016 16:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3239 x400

Start: Mar 17,2016 21:00
End: Mar 18,2016 00:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3238 cluster x350

Start: Mar 17,2016 14:00
End: Mar 17,2016 20:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3237 1 day x200

Start: Mar 16,2016 13:30
End: Mar 17,2016 13:30
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3236 2 day x 300

Start: Mar 14,2016 10:00
End: Mar 16,2016 10:00
Description:
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: Yes
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3235 4 hour x 300

Start: Mar 13,2016 19:00
End: Mar 13,2016 23:00
Description: Caution:
The farm limit is active. Per farm level, 1000 units are supported.

  • 25 minutes beginner protection. Ratio protection active for the first hour (10 per cent).
  • Paladin active (no items)
  • Archers not active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 3000 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 300
Unit speed: 0.5
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3234 Mult Village raised start

Start: Mar 13,2016 11:30
End: Mar 13,2016 18:00
Description: startCaution: Noblemen travel a maximum distance of 50 fields.

  • Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 10 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 2 Stable, Level 5 Wall.
  • 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).
  • Paladin active (no items)
  • Archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 800 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 250
Unit speed: 5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated