Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [714] >716< [718] ... [1054]

#3601

Details

Start: Sep 24,2016 18:00
End: Sep 24,2016 21:00
Description: Increased starting build: Level 6 HQ, Level 6 Farm, Level 6 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. No paladin No archers. 15-tech smithy (3 levels per technology). Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 500 points. Packet academy. 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active.
Victory conditions:
Speed: 375
Unit speed: 0.85
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3600

Details

Start: Sep 24,2016 14:00
End: Sep 24,2016 17:00
Description: Increased starting build: Level 6 HQ, Level 6 Farm, Level 6 Warehouse, Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. No paladin No archers. 15-tech smithy (3 levels per technology). Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 500 points. Packet academy. 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active.
Victory conditions:
Speed: 375
Unit speed: 0.85
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3602 x400 raised start

Start: Sep 24,2016 10:00
End: Sep 24,2016 13:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3603 night round

Start: Sep 23,2016 23:00
End: Sep 24,2016 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3599 x400

Start: Sep 23,2016 17:00
End: Sep 23,2016 22:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3598 cluster x350

Start: Sep 23,2016 10:15
End: Sep 23,2016 16:15
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3597 x400 raised start

Start: Sep 22,2016 21:00
End: Sep 23,2016 00:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3596 1 day x250

Start: Sep 21,2016 11:00
End: Sep 22,2016 11:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy. Nobleman prices are not constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 250
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3595 2 days x 200

Start: Sep 19,2016 10:00
End: Sep 21,2016 10:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
  • Paladin active (no items)
  • No archers.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy. Nobleman prices are not constant.
  • 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions: Top player receives 200 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 50 and have at least 25 villages to receive a prize.
Speed: 200
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#3594 night round

Start: Sep 18,2016 23:00
End: Sep 19,2016 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated