Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [32] >34< [36] ... [1047]

#10506 4 hour N0 Duo Cat Bash

Start: Jul 12, 17:00
End: Jul 12, 21:00
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 5 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 800 points
  • Space between villages: normal
  • Max. tribe members: 2
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 30 ms
Victory conditions: Tribe with highest ODA + Points gains 50PP each
Speed: 350
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10505 4 hour N1

Start: Jul 12, 12:30
End: Jul 12, 16:30
Description:
  • Building levels: N1
  • Resource production: 1.2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 20 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 2.8 per player
  • Bonus villages: 0.2 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1750 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 250 ms
Victory conditions: Rank 1 tribe gains 100PP
Speed: 325
Unit speed: 0.3
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10504 4 hour N3 No Pain No Gain

Start: Jul 12, 08:00
End: Jul 12, 12:00
Description:
  • Building levels: N3
  • Resource production: 0.1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 9 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 19.8 per player
  • Bonus villages: 0.2 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.175
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10503 3 hour N8

Start: Jul 12, 04:30
End: Jul 12, 07:30
Description:
  • Building levels: N8
  • Resource production: 0.8x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Packets, The first 3 nobleman have constant building costs, the 4th costs 4 times as many resources, the 5th 5 times
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9.9 per player
  • Bonus villages: 0.1 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 300
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10502 3 hour N2

Start: Jul 12, 01:00
End: Jul 12, 04:00
Description:
  • Building levels: N2
  • Resource production: 1.8x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 18.5 per player
  • Bonus villages: 1.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 330
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10501 5 hour N6

Start: Jul 11, 19:30
End: Jul 12, 00:30
Description:
  • Building levels: N6
  • Resource production: 1.3x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Tribe with most villages gains 50PP each
Speed: 280
Unit speed: 0.2
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10500 4 hour N0

Start: Jul 11, 15:00
End: Jul 11, 19:00
Description:
  • Building levels: N0
  • Resource production: 0.7x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 10 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 200
  • Barbarian villages: 9.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1800 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.35
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10499 2 hour SHP Solo Bash

Start: Jul 11, 12:30
End: Jul 11, 14:30
Description:
  • Building levels: SHP
  • Resource production: 0.5x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0
  • Abandoned villages grow up to: 1000 points
  • Space between villages: increased
  • Max. tribe members: 1
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 ODA gains 50PP
Speed: 150
Unit speed: 3
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10498 3 hour N1

Start: Jul 11, 09:00
End: Jul 11, 12:00
Description:
  • Building levels: N1
  • Resource production: 2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 0 per player
  • Bonus villages: 5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50PP
Speed: 320
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#10497 8 hour N2 Cluster

Start: Jul 11, 00:30
End: Jul 11, 08:30
Description:
  • Building levels: N2
  • Resource production: 0.8x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 5 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 100
  • Barbarian villages: 14 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Player with most villages gains 100PP
Speed: 380
Unit speed: 0.25
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated