Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [258] >260< [262] ... [1051]

#8264 4 hour N? Irregular

Start: Jan 30,2022 18:30
End: Jan 30,2022 22:30
Description:
Mines start Lv 15 and storage starts lv 10!

low barb count

  • Building levels: Raised mine/storage start (15/10)
  • Resource production: 1x
  • Beginner protection: 0 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 1 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 100PP
Speed: 350
Unit speed: 0.42857142857143
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8263 4 hour N1 Tribe

Start: Jan 30,2022 14:00
End: Jan 30,2022 18:00
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 70 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 4 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 tribe receives 30PP each
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8266 Knockout No restart

Start: Jan 30,2022 11:30
End: Jan 30,2022 13:30
Description: Caution: Noblemen travel a maximum distance of 50 fields.
Noblemen reduce loyalty by 40 to 25 each time.

  • Increased starting build: Level 20 HQ, Level 30 Farm, Level 30 Warehouse, Level 25 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 20 Stable, Level 5 Workshop.
  • 30 minutes beginner protection. Ratio protection active for the first (20 per cent).
  • No paladin
  • Archers active.
  • Simple tech smithy.
  • No bonus villages. Barbs grow to 3000 points.
  • Coin academy. Coins cost 14000 wood, 15000 clay, 12500 iron.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.

Top player receives 100 premium points

Victory conditions: 2 Village start

Winner receives 100 pp

Speed: 400
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8262 3 hour N9 2 village No Pain No Gain

Start: Jan 30,2022 10:30
End: Jan 30,2022 10:30
Description:
  • Building levels: N9
  • Resource production: 0.2x
  • Beginner protection: 0 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 25 - 30
  • Nobleman max distance: 2000 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 250
  • Barbarian villages: 2 per player
  • Bonus villages: 0.2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 9000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 30 ms
Victory conditions:
Speed: 400
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8261 4 hour N1

Start: Jan 30,2022 06:00
End: Jan 30,2022 10:00
Description:
  • Building levels: n1
  • Resource production: 1.2x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 60 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 400
  • Barbarian villages: 5 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8260 4 hour N3

Start: Jan 30,2022 01:30
End: Jan 30,2022 05:30
Description:
  • Building levels: N3
  • Resource production: 0.8x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 15 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 50PP
Speed: 300
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8259 4 hour N1 Regular

Start: Jan 29,2022 21:00
End: Jan 30,2022 01:00
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 300
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50pp
Speed: 350
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8258 2 hour N6 Lightning

Start: Jan 29,2022 18:30
End: Jan 29,2022 20:30
Description:
  • Building levels: N6
  • Resource production: 2x
  • Beginner protection: 15 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 70 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.6
  • Abandoned villages grow up to: 2000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, arrival
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 30 ms
Victory conditions:
Speed: 400
Unit speed: 1
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8257 2 day Weekend 250 speed

Start: Jan 28,2022 08:30
End: Jan 29,2022 18:00
Description:
  • 60 minutes beginner protection. Ratio protection active for the first 6 hours (20%).
  • No paladin
  • No archers.
  • 15-tech smithy (3 levels per technology).
  • Fake limit active. Minimum attack force is 1% of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy.
  • 3-member tribe limit.
  • Random starting location.
  • Militia not active.
  • NIght 00.00 - 08.00.
Victory conditions: Top player receives 100 premium points
Speed: 250
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8256 barbs barbs barbs

Start: Jan 28,2022 00:01
End: Jan 28,2022 08:00
Description:
Caution: The farm limit is active. Per farm level, 600 units are supported.
Noblemen reduce loyalty by 100 to 100 each time.

  • Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 1 Rally point, Level 20 Barracks, Level 20 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 20 Stable, Level 0 Wall, Level 1 Workshop.
  • 15 minutes beginner protection. Ratio protection active for the first 25 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Packet academy. Nobleman prices are constant.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated