Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [256] >258< [260] ... [1054]

#8319 2 village start, Raised Village

Start: Feb 18,2022 14:00
End: Feb 18,2022 20:00
Description: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 250
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8318 6 hours N0 No Pain No Gain

Start: Feb 18,2022 06:30
End: Feb 18,2022 12:30
Description:
  • Building levels: N0 Increased mines
  • Resource production: 0.2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 20 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 17.5 per player
  • Bonus villages: 2.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 380
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8317 4 hour N1

Start: Feb 18,2022 02:00
End: Feb 18,2022 06:00
Description:
  • Building levels: N1
  • Resource production: 2x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 2.5 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 400
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8316 4 hour N1

Start: Feb 17,2022 21:30
End: Feb 18,2022 01:30
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 350
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8315 6 hour N0 Tribal conditional

Start: Feb 17,2022 13:30
End: Feb 17,2022 19:24
Description:
  • Building levels: N0
  • Resource production: 1.2x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs per nobleman are constant
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 30 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 6.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: First tribe to reach and hold 50000 points - minimum 10 villages - for 1 hour ends the round and gains 75PP/member
Speed: 300
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8314 4 hour N1

Start: Feb 17,2022 09:00
End: Feb 17,2022 13:00
Description:
  • Building levels: N1
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 70 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 15 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 gains 50PP
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8313 1 day N0

Start: Feb 16,2022 08:30
End: Feb 17,2022 08:30
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 45 minutes
  • Paladin: No
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 30 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 2.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 gains 200PP
Speed: 100
Unit speed: 0.75
Sleep mode: No
Account sitting: Yes
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8312 4 hour N1

Start: Feb 16,2022 03:30
End: Feb 16,2022 07:30
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 25 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 30 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 7.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8311 2 hour N9 Lightning

Start: Feb 16,2022 01:00
End: Feb 16,2022 03:00
Description:
  • Building levels: N9
  • Resource production: 1.5x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 25 - 30
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 12154 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50PP
Speed: 380
Unit speed: 0.8
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8310 5 hour N1

Start: Feb 15,2022 19:30
End: Feb 16,2022 00:30
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs increase after the 2nd nobleman built
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 30 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 300
  • Barbarian villages: 5.75 per player
  • Bonus villages: 0.25 per player
  • Speed of abandoned village growth: 0.9
  • Abandoned villages grow up to: 3000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Uber, sending
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100PP
Speed: 400
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated