Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Dec 29,2011 09:30 |
End: | Dec 29,2011 23:30 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 500 units are supported.
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Player limit: | 100 |
Victory conditions: | The player with the most "halos" (bonus vills) wins the round |
Speed: | 200 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 28,2011 15:30 |
End: | Dec 28,2011 23:30 |
Description: | Caution: Noblemen travel a maximum distance of 10 fields. Noblemen reduce loyalty by 12 to 50 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 28,2011 09:00 |
End: | Dec 28,2011 15:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 200 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 25,2011 10:00 |
End: | Dec 27,2011 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 150 units are supported.
Top 30 get 10 premium points each plus 1 point per village (3k average) on top (must have at least 1 village of 3K) |
Player limit: | 500 |
Victory conditions: | |
Speed: | 150 |
Unit speed: | 1 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 23,2011 10:00 |
End: | Dec 24,2011 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. Noblemen reduce loyalty by 25 to 40 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.75 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 22,2011 21:30 |
End: | Dec 23,2011 01:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 22,2011 09:00 |
End: | Dec 22,2011 21:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | The Winner is the player with the most different “thousand” point villages at the end of the round(1000, 2000, 3000 etc) Full description here Warning: Demolition is not active |
Speed: | 250 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 21,2011 15:30 |
End: | Dec 22,2011 01:30 |
Description: | Caution: Noblemen travel a maximum distance of 20 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 21,2011 09:00 |
End: | Dec 21,2011 15:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 200 units are supported.
>Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Dec 19,2011 09:30 |
End: | Dec 20,2011 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 150 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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