Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Jan 21,2012 22:00 |
End: | Jan 21,2012 23:59 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 200 units are supported. Noblemen reduce loyalty by 24 to 37 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Build your Academy and GO! |
Speed: | 400 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 21,2012 10:00 |
End: | Jan 21,2012 21:30 |
Description: | Caution: The farm limit is active. Per farm level, 500 units are supported.
Top player receives 100 premium points. Players in the winning tribe receive 50 premium points each. . |
Player limit: | 100 |
Victory conditions: | 4 "Super Villages" will appear in each corner of the map at some point during the round. The object is to capture and hold these villages. the tribe holding most super villages at the end of the round wins. In the event of a tie, tribe holding most villages + supers will win. |
Speed: | 250 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 20,2012 10:00 |
End: | Jan 20,2012 22:00 |
Description: | Caution: Noblemen travel a maximum distance of 40 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | First PLAYER to hold 20 villages AND 100k points for a period of 30 minutes wins the round. If the winning conditions are not met by the end of the round, the player with the highest points wins the round. Details. |
Speed: | 200 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 17,2012 09:30 |
End: | Jan 19,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 40 fields.
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 50 |
Unit speed: | 0.6 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 16,2012 10:00 |
End: | Jan 16,2012 23:59 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 175 |
Unit speed: | 1 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 15,2012 18:30 |
End: | Jan 15,2012 23:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 15,2012 10:00 |
End: | Jan 15,2012 18:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields. The farm limit is active. Per farm level, 200 units are supported.
|
Player limit: | 100 |
Victory conditions: | This is the team selection round, top 50 players will qualify for the friendly match on 22nd january |
Speed: | 350 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 14,2012 10:00 |
End: | Jan 14,2012 23:30 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 13,2012 09:30 |
End: | Jan 13,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. Noblemen reduce loyalty by 20 to 25 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jan 10,2012 09:30 |
End: | Jan 12,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 30 fields. Top player receives 100 premium points
|
Player limit: | 100 |
Victory conditions: | |
Speed: | 75 |
Unit speed: | 0.8 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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