Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

#11064 5 day N0

Start: Jan 26, 16:00
End: Jan 31, 16:00
Description:
  • Building levels: N0
  • Resource production: 1.3x
  • Beginner protection: 1440 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12.5 per player
  • Bonus villages: 2.5 per player
  • Speed of abandoned village growth: 0.1
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 150 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 150
Unit speed: 0.35
Sleep mode: Yes
Account sitting: No
Morale: Yes