Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Mar 03,2013 00:00 |
End: | Mar 03,2013 08:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. 20 minutes beginner protection. Paladin active (no items) Archers active. Simple tech smithy. Units outside villages cannot be scouted Barbs and advanced bonus villages grow to 2750 points. Packet academy. Nobleman prices are constant. 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
Player limit: | 100 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.75 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 02,2013 15:00 |
End: | Mar 02,2013 23:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 150 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 02,2013 10:00 |
End: | Mar 02,2013 14:00 |
Description: |
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Player limit: | 100 |
Victory conditions: | Top player receives 100 premium points |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Mar 01,2013 21:00 |
End: | Mar 02,2013 09:00 |
Description: | Caution: The farm limit is active. Per farm level, 200 units are supported.
|
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 27,2013 08:00 |
End: | Mar 01,2013 20:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields.
|
Victory conditions: | Top player receives 200 premium points |
Speed: | 100 |
Unit speed: | 0.75 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2013 20:30 |
End: | Feb 27,2013 00:30 |
Description: |
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Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 26,2013 08:00 |
End: | Feb 26,2013 20:00 |
Description: |
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Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 25,2013 19:00 |
End: | Feb 25,2013 23:00 |
Description: | Caution: The farm limit is active. Per farm level, 150 units are supported.
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 25,2013 10:00 |
End: | Feb 25,2013 18:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields.
|
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Feb 24,2013 01:00 |
End: | Feb 25,2013 01:00 |
Description: | 5 King of the Hill villages will be added after 18hours.
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Victory conditions: | Top player receives 100 premium points |
Speed: | 300 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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