Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10061 6 hour N0
Start: | Mar 06, 18:30 |
End: | Mar 07, 00:30 |
Description: | - Building levels: N0
- Resource production: 1.2x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 10 level
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 150
- Barbarian villages: 6 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1250 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 30 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 350 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10060 1 day N9
Start: | Mar 05, 15:00 |
End: | Mar 06, 18:00 |
Description: | - Building levels: N9
- Resource production: 0.8x
- Beginner protection: 180 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 18 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 15 per player
- Bonus villages: 15 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 12154 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Disabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 250 ms
|
Victory conditions: | Rank 1 tribe gains 100PP each Rank 1 ODA gains 50PP |
Speed: | 125 |
Unit speed: | 0.125 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10059 5 hour N2
Start: | Mar 05, 09:30 |
End: | Mar 05, 14:30 |
Description: | - Building levels: N2
- Resource production: 1.3x
- Beginner protection: 30 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 25 - 25
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12 per player
- Bonus villages: 0 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1800 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.275 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10058 6 hour N2
Start: | Mar 05, 03:00 |
End: | Mar 05, 09:00 |
Description: | - Building levels: N1
- Resource production: 1.7x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 20 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.85
- Abandoned villages grow up to: 1250 points
- Space between villages: reduced
- Max. tribe members: 2
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 340 |
Unit speed: | 0.1 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10057 3 hour HP Bash
Start: | Mar 04, 23:30 |
End: | Mar 05, 02:30 |
Description: | - Building levels: HP
- Resource production: 1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 3.75 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 2000 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 ODA gains 100PP |
Speed: | 320 |
Unit speed: | 0.45 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10056 4 hour N4
Start: | Mar 04, 19:00 |
End: | Mar 04, 23:00 |
Description: | - Building levels: N4
- Resource production: 1.4x
- Beginner protection: 30 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 150
- Barbarian villages: 12 per player
- Bonus villages: 3 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 380 |
Unit speed: | 0.375 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10055 8 hour N1 barbler
Start: | Mar 04, 10:30 |
End: | Mar 04, 18:30 |
Description: | - Building levels: N1
- Resource production: 0.9x
- Beginner protection: 45 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 50 - 50
- Nobleman max distance: 7 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 2300 points
- Space between villages: reduced
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Player with most villages gains 150PP |
Speed: | 250 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10054 4 hour N2
Start: | Mar 04, 06:00 |
End: | Mar 04, 10:00 |
Description: | - Building levels: N2
- Resource production: 0.8x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 6 per player
- Bonus villages: 1.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 2
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Disabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 400 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10053 5 hour N3
Start: | Mar 04, 00:30 |
End: | Mar 04, 05:30 |
Description: | - Building levels: N3
- Resource production: 1.2x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 35 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1750 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 340 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10052 5 hour N0
Start: | Mar 03, 19:00 |
End: | Mar 04, 00:00 |
Description: | Dirt cheap coins but noblemen severely underperform
- Building levels: N0
- Resource production: 1.4x
- Beginner protection: 15 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 15 - 25
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |