Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#3210 x400
Start: | Mar 03,2016 19:00 |
End: | Mar 03,2016 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 75 fields.
- Increased starting build: Level 3 Timber camp, Level 3 Clay pit, Level 3 Iron mine.
- 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
- Paladin active (no items)
- Archers inactive.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3209 6 hour cluster x300
Start: | Mar 03,2016 12:00 |
End: | Mar 03,2016 18:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
- 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 3000 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3208 1 day x350
Start: | Mar 02,2016 11:00 |
End: | Mar 03,2016 11:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields.
-
25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
-
Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy. Nobleman prices are not constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
-
Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.7 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3206 2 days x 200
Start: | Feb 29,2016 10:00 |
End: | Mar 02,2016 10:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields.
-
25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
-
Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy. Nobleman prices are not constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
-
Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | Top player receives 200 premium points. Players in the top tribe receive 30 premium points each. Player in the top tribe must be in the top 50 and have at least 25 villages to receive a prize. |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3207 night round
Start: | Feb 28,2016 22:00 |
End: | Feb 29,2016 09:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields.
-
25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
-
Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy. Nobleman prices are not constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
-
Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3205 uk private session
Start: | Feb 28,2016 18:00 |
End: | Feb 28,2016 21:00 |
Description: | Speed: 350
Unit speed: 0.6
Paladin: Yes
Archers: Yes
Church enabled: No
Noble system: Gold coins
Morale: No Morale
Bonus villages: Yes
Barbarian villages max: 3000 points
Tech system: Simple
Beginner protection: 20 mins
Starting build: Mines level 6 |
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3203 bash x300
Start: | Feb 28,2016 10:00 |
End: | Feb 28,2016 16:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
- 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3202 night round
Start: | Feb 27,2016 23:00 |
End: | Feb 28,2016 09:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields.
-
25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
-
Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy. Nobleman prices are not constant.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
-
Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | |
Speed: | |
Unit speed: | |
Sleep mode: | |
Account sitting: | |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3201 cluster x350
Start: | Feb 27,2016 16:00 |
End: | Feb 27,2016 22:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields.
- 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 3000 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
|
Victory conditions: | top player receives 100 premium points |
Speed: | 350 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#3200 x400 no hauls raised start
Start: | Feb 27,2016 10:00 |
End: | Feb 27,2016 15:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields.
- Increased starting build: Level 20 HQ, Level 30 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 30 Timber camp, Level 30 Clay pit, Level 30 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall.
- 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).
- Paladin active (no items)
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 800 points.
- Coin academy.
- 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |