Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Apr 23,2019 10:00 |
End: | Apr 25,2019 10:00 |
Description: | |
Victory conditions: | Top player receives 200pp, players in the top tribe with 30 or more villages receive 30pp each |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | Yes |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 22,2019 17:00 |
End: | Apr 22,2019 22:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent). Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. Nobleman prices are not constant. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
Victory conditions: | Easter Tournament! Click Here for more information |
Speed: | 300 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 22,2019 10:00 |
End: | Apr 22,2019 16:00 |
Description: | Caution: Noblemen travel a maximum distance of 15 fields. 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent). Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 3000 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
Victory conditions: | Easter Tournament! Click Here for more information |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 21,2019 23:00 |
End: | Apr 22,2019 09:00 |
Description: | |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 21,2019 10:00 |
End: | Apr 21,2019 22:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields 25 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent). Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. Nobleman prices are not constant. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
Victory conditions: | Easter Halo Tournament! Click Here for more information |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 21,2019 00:00 |
End: | Apr 21,2019 09:00 |
Description: | |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 20,2019 20:00 |
End: | Apr 20,2019 23:00 |
Description: | Caution: Noblemen travel an unlimited distance Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
Victory conditions: | Easter Tournament! Click Here for more information |
Speed: | 350 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 20,2019 15:00 |
End: | Apr 20,2019 19:00 |
Description: | Caution: Noblemen travel a maximum distance of 100 fields. Increased starting build: Level 10 HQ, Level 10 Farm, Level 10 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 10 Market, Level 5 Stable, Level 5 Wall. 15 minutes beginner protection. Ratio protection active for the first 20 minutes (10 per cent).Paladin active (no items) No archers. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 800 points. Coin academy. 5-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia not active. |
Victory conditions: | Easter Tournament! Click Here for more information |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 20,2019 10:00 |
End: | Apr 20,2019 14:00 |
Description: | Caution: Noblemen travel an unlimited distance Increased starting build: Level 6 Timber camp, Level 6 Clay pit, Level 6 Iron mine. 20 minutes beginner protection. Paladin active (no items) Archers active. Simple tech smithy. Fake limit active. Minimum attack force is 1 per cent of village points. Barbs and advanced bonus villages grow to 1500 points. Coin academy. 10-member tribe limit. No attacking tribemates. No leaving tribe. No outside support. Ability to choose starting direction. Militia active to maximum 2 villages. Duration 1.0 hours. |
Victory conditions: | Easter Tournament! Click Here for more information |
Speed: | 350 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Apr 19,2019 23:00 |
End: | Apr 20,2019 09:00 |
Description: | |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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