Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] [2] >4< [6] ... [1073]

#11070 5 day N0

Start: Feb 10, 14:00
End: Feb 15, 14:00
Description:
  • Building levels: N0
  • Resource production: 5x
  • Beginner protection: 720 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.001
  • Abandoned villages grow up to: 50 points
  • Space between villages: normal
  • Max. tribe members: 2
  • No tribe leave: Disabled
  • Outside support block: Simple, arrival
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 225
Unit speed: 0.4
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11069 2 day N3

Start: Feb 08, 13:00
End: Feb 10, 13:00
Description:
  • Building levels: N3
  • Resource production: 1x
  • Beginner protection: 120 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 150
Unit speed: 0.1
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11067 5 day N9

Start: Feb 03, 12:00
End: Feb 08, 12:00
Description:
  • Building levels: N9
  • Resource production: 8x
  • Beginner protection: 1440 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    2800 3000 2500
  • Loyalty decrease: 20
  • Nobleman max distance: 2000 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 10 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 100 per player
  • Bonus villages: 100 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow/shrink up to: 500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Player with the most villages gains 100 PP
Speed: 340
Unit speed: 0.3
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11066 36hr N0

Start: Feb 01, 12:00
End: Feb 03, 00:00
Description:
  • Building levels: N0
  • Resource production: 8x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 33 - 52
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 0 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 25 per player
  • Bonus villages: 25 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 50 points
  • Space between villages: reduced
  • Max. tribe members: 4
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions:
Speed: 300
Unit speed: 0.5
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11068 4hr N0

Start: Feb 01, 02:00
End: Feb 01, 06:00
Description:
  • Building levels: N0
  • Resource production: 2x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8.5 per player
  • Bonus villages: 8.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions:
Speed: 400
Unit speed: 0.2
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11065 5hr N0

Start: Jan 31, 18:00
End: Jan 31, 23:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11064 5 day N0

Start: Jan 26, 16:00
End: Jan 31, 16:00
Description:
  • Building levels: N0
  • Resource production: 1.3x
  • Beginner protection: 1440 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 30 - 45
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12.5 per player
  • Bonus villages: 2.5 per player
  • Speed of abandoned village growth: 0.1
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 150 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 150
Unit speed: 0.35
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11063 2 day N9

Start: Jan 24, 13:30
End: Jan 26, 13:30
Description:
  • Building levels: N9
  • Resource production: 6x
  • Beginner protection: 240 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    2800 3000 2500
  • Loyalty decrease: 100 - 100
  • Nobleman max distance: 1000 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 10 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 100 per player
  • Bonus villages: 100 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 10
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 300
Unit speed: 0.2
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11062 10 day N9 Warlord9 'special'

Start: Jan 14, 12:00
End: Jan 24, 12:00
Description:
  • Building levels: N9
  • Resource production: 6x
  • Beginner protection: 4320 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Enabled
  • Watchtower: Disabled
  • Techology: 10 level
  • Nobleman: Gold coins
    100 100 100
  • Loyalty decrease: 100
  • Nobleman max distance: 1000 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 10 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 50 per player
  • Bonus villages: 50 per player
  • Speed of abandoned village growth: 0.8
  • Abandoned villages grow up to: 3000 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Player with the most villages gains 100 PP
Speed: 75
Unit speed: 0.1
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#11061 2 day N3

Start: Jan 11, 15:00
End: Jan 13, 15:00
Description:
  • Building levels: N3
  • Resource production: 1x
  • Beginner protection: 120 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Enabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 9.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1800 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 150
Unit speed: 0.1
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated