Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [380] >382< [384] ... [1054]

#7044 raised start

Start: Aug 19,2020 16:00
End: Aug 19,2020 16:36
Description:
Victory conditions:
Speed:
Unit speed:
Sleep mode:
Account sitting:
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7043 x400

Start: Aug 19,2020 11:00
End: Aug 19,2020 15:00
Description:
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7042 2 days x200

Start: Aug 17,2020 10:00
End: Aug 19,2020 10:00
Description:
Victory conditions: Top player receives 200pp, players in the top tribe with 30 or more villages recieve 30pp each
Speed: 200
Unit speed: 0.7
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7041 night round

Start: Aug 17,2020 00:00
End: Aug 17,2020 09:00
Description:
Victory conditions:
Speed: 200
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7040 12 hours x250

Start: Aug 16,2020 11:30
End: Aug 16,2020 23:30
Description:
Caution: Noblemen travel a maximum distance of 50 fields.
half price nobles

  • 20 minutes beginner protection. Ratio protection active for the first 40 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 250
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7039 Bash x300

Start: Aug 15,2020 16:00
End: Aug 15,2020 21:00
Description: Farm limit enabled, 150 units active per farm level
Victory conditions:
Speed: 300
Unit speed: 0.7
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7037 6 mine start

Start: Aug 15,2020 10:00
End: Aug 15,2020 15:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7036 12 hours x 275

Start: Aug 14,2020 10:00
End: Aug 14,2020 22:00
Description: Half price nobles, nobles reduce loyalty by 100 each time, raised start, farm limit 600units per farm level
Victory conditions:
Speed: 275
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7035 6 mine start

Start: Aug 13,2020 19:00
End: Aug 13,2020 23:00
Description:
Victory conditions:
Speed: 350
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#7034 half raised start

Start: Aug 13,2020 16:00
End: Aug 13,2020 18:00
Description: Caution: Noblemen travel a maximum distance of 100 fields.

  • Increased starting build: Level 10 HQ, Level 10 Farm, Level 10 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 15 Smithy, Level 10 Timber camp, Level 10 Clay pit, Level 10 Iron mine, Level 10 Market, Level 5 Stable, Level 0 Wall, Level 0 Workshop.
  • 15 minutes beginner protection. Ratio protection active for the first 25 minutes (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 800 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia active to maximum 2 villages. Duration 1.0 hours.
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated