Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#8008 4 hour N1
Start: | Oct 11,2021 19:30 |
End: | Oct 11,2021 23:30 |
Description: | - Building levels: N1
- Resource production: 1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 70 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 5 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1800 points
- Space between villages: normal
- Max. tribe members: 4
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 50PP |
Speed: | 300 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8007 4 hour N5 Bash
Start: | Oct 11,2021 09:30 |
End: | Oct 11,2021 13:30 |
Description: | 2 VILLAGE START - Building levels: N5 No Wall
- Resource production: 1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 0 - 0
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 250
- Barbarian villages: 8 per player
- Bonus villages: 2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1500 points
- Space between villages: reduced
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 ODA wins 50PP |
Speed: | 320 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8006 8 hour N2
Start: | Oct 11,2021 01:00 |
End: | Oct 11,2021 09:00 |
Description: | - Building levels: N2
- Resource production: 0.6x
- Beginner protection: 25 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 10 level
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 2000 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 5 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.9
- Abandoned villages grow up to: 3000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | |
Speed: | 280 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8005 4 hour N4 No Pain No Gain
Start: | Oct 10,2021 20:40 |
End: | Oct 10,2021 23:06 |
Description: | - Building levels: N4 No Wall
- Resource production: 0.2x
- Beginner protection: 25 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Packets, The building costs per nobleman are constant
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 50 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 1000
- Barbarian villages: 10 per player
- Bonus villages: 5 per player
- Speed of abandoned village growth: 1
- Abandoned villages grow up to: 3000 points
- Space between villages: normal
- Max. tribe members: 5
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | First tribe to 40 villages wins the round and 30PP each |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8004 4 hour N1 Deathmatch
#8003 4 hour N9 Lightning
#8002 Solo Bash @375
Start: | Oct 09,2021 09:00 |
End: | Oct 09,2021 13:00 |
Description: | Caution: NO Milliseconds No nobling. The farm limit is active. Per farm level, 150 units are supported.
- 30 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 1500 points.
- 1-member tribe limit. No attacking tribemates. No leaving tribe.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 375 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8001 Night x300 Half priced nobles
Start: | Oct 08,2021 20:30 |
End: | Oct 09,2021 08:30 |
Description: | - Increased starting build: Level 5 HQ, Level 5 Farm, Level 10 Warehouse, Level 5 Barracks, Level 3 Smithy, Level 4 Timber camp, Level 4 Clay pit, Level 4 Iron mine.
- 20 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 3000 points.
- Coin academy.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8000
Start: | Oct 04,2021 21:00 |
End: | Oct 08,2021 15:35 |
Description: | - Building levels: N4 Wall 0
- Resource production: 0.8x
- Beginner protection: 120 minutes
- Paladin: Enabled, multiple paladins with skills
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Packets, The building costs per nobleman are constant
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 2000 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 8000
- Barbarian villages: 200 per player
- Bonus villages: 50 per player
- Speed of abandoned village growth: 1
- Abandoned villages grow up to: 8000 points
- Space between villages: normal
- Max. tribe members: 8
- No tribe leave: Disabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | First tribe to gain and hold 8000 villages for 4 hours wins the round and 100pp each (actively contributing) member. Depending on amount of players and villages conquered, round may be extended to allow for this intended victory to happen. |
Speed: | 200 |
Unit speed: | 0.4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#7999 4 hour N5 Bonus Round