Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#8050 4 Hour Cat Round
Start: | Oct 31,2021 09:00 |
End: | Oct 31,2021 13:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 150 units are supported.
- 30 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- 3-member tribe limit. No attacking tribemates. No leaving tribe.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.Top player receives 100 premium points
|
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8049 Overnight Cluster
Start: | Oct 30,2021 22:00 |
End: | Oct 31,2021 08:30 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields.
- 30 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 500 points.
- Coin academy.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 250 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8048 Raised Start Battle
Start: | Oct 30,2021 09:00 |
End: | Oct 30,2021 13:00 |
Description: | - Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall, Level 1 Workshop, Level 1 Hiding place.
- 10 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and bonus villages grow to 3000 points.
- Coin academy.
- 1-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8047 10 hour Round No Haul.
Start: | Oct 29,2021 22:30 |
End: | Oct 30,2021 08:30 |
Description: | - Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
- 15 minutes beginner protection.
- No paladin
- No archers.
- Simple tech smithy.
- Barbs and advanced bonus villages grow to 1500 points.
- Packet academy. Nobleman prices are constant.
- 3-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 350 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8046 8 hour N1 night round
Start: | Oct 28,2021 23:20 |
End: | Oct 29,2021 07:20 |
Description: | - Building levels: N1
- Resource production: 1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 100 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 4 per player
- Bonus villages: 4 per player
- Speed of abandoned village growth: 0.6
- Abandoned villages grow up to: 1500 points
- Space between villages: increased
- Max. tribe members: 5
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8045 6 day round
Start: | Oct 25,2021 12:00 |
End: | Oct 28,2021 18:13 |
Description: | - Building levels: N4 Wall 0
- Resource production: 0.8x
- Beginner protection: 120 minutes
- Paladin: Enabled, multiple paladins with skills
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Packets, The building costs per nobleman are constant
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 2000 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 8000
- Barbarian villages: 100 per player
- Bonus villages: 25 per player
- Speed of abandoned village growth: 1
- Abandoned villages grow up to: 8000 points
- Space between villages: normal
- Max. tribe members: 5
- No tribe leave: Disabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | First tribe to 4000 villages for 4 hours wins the round and 100PP each. |
Speed: | 150 |
Unit speed: | 0.4 |
Sleep mode: | Yes |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8044 10 hour Cluster
Start: | Oct 24,2021 23:00 |
End: | Oct 25,2021 09:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. The farm limit is active. Per farm level, 1000 units are supported.
- 15 minutes beginner protection.
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia not active.
|
Victory conditions: | |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8043 8 hour N3 Cluster
Start: | Oct 24,2021 13:30 |
End: | Oct 24,2021 21:30 |
Description: | - Building levels: N3 Wall 0
- Resource production: 0.5x
- Beginner protection: 10 minutes
- Paladin: Enabled, multiple paladins with skills
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 35 - 50
- Nobleman max distance: 6 fields
- Prevent conquering barbarian villages: Enabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 10 per player
- Bonus villages: 2 per player
- Speed of abandoned village growth: 0.8
- Abandoned villages grow up to: 2500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | First tribe to 45 villages (or highest #villages) will win 50PP/member and end the world. |
Speed: | 300 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8041 4 hour N6 Bash
Start: | Oct 24,2021 09:00 |
End: | Oct 24,2021 13:00 |
Description: | - Building levels: N6
- Resource production: 1x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 150
- Barbarian villages: 5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#8042 10 Hour Night Speed
Start: | Oct 23,2021 22:30 |
End: | Oct 24,2021 08:30 |
Description: | Caution: The farm limit is active. Per farm level, 1000 units are supported.
- Increased starting build: Level 10 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 10 Barracks, Level 10 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 5 Market, Level 5 Stable, Level 5 Wall.
- 15 minutes beginner protection. Ratio protection active for the first 2 hours (10 per cent).
- Paladin active (no items)
- Archers active.
- Simple tech smithy.
- Fake limit active. Minimum attack force is 1 per cent of village points.
- Barbs and advanced bonus villages grow to 1500 points.
- Coin academy.
- 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
- Ability to choose starting direction.
- Militia active to maximum 2 villages. Duration 1.0 hours.
Top tribe receives 50 premium points each
|
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |