Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

[1] ... [252] >254< [256] ... [1069]

#8512 3 hour N1 CatBash Solo

Start: Apr 30,2022 17:30
End: Apr 30,2022 20:30
Description:
  • Building levels: N1
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 250
  • Barbarian villages: 10 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.4
  • Abandoned villages grow up to: 3500 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Disabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 80 ms
Victory conditions: Highest combined ODA/10 + points gains 100PP
Speed: 280
Unit speed: 0.3
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8511 4 hour N5 No Hauls

Start: Apr 30,2022 13:00
End: Apr 30,2022 17:00
Description:
  • Building levels: N5
  • Resource production: 6x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 2 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.3
  • Abandoned villages grow up to: 2000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 200 ms
Victory conditions: Rank 1 gains 100PP
Speed: 360
Unit speed: 0.8
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8510 4 hour N1

Start: Apr 30,2022 08:30
End: Apr 30,2022 12:30
Description:
  • Building levels: N1
  • Resource production: 1.4x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 40 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.35
  • Abandoned villages grow up to: 2000 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 150 ms
Victory conditions:
Speed: 400
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8509 2 hour N9 Bash

Start: Apr 30,2022 06:00
End: Apr 30,2022 08:00
Description:
2 village start
  • Building levels: N9
  • Resource production: 2x
  • Beginner protection: 15 minutes
  • Paladin: No
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The building costs per nobleman are constant
    28000 30000 25000
  • Loyalty decrease: 25 - 30
  • Nobleman max distance: 0 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 75
  • Barbarian villages: 7 per player
  • Bonus villages: 0 per player
  • Speed of abandoned village growth: 0.2
  • Abandoned villages grow up to: 9000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 ODA gains 50PP
Speed: 250
Unit speed: 0.9
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8508 5 hour N1

Start: Apr 30,2022 00:30
End: Apr 30,2022 05:30
Description:
  • Building levels: N1
  • Resource production: 1.3x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: 3 level (up to 15)
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 50 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.3
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50PP
Speed: 360
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8507 4 hour N2

Start: Apr 29,2022 20:00
End: Apr 30,2022 00:00
Description:
  • Building levels: N2
  • Resource production: 1.5x
  • Beginner protection: 25 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 35 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.3
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50PP
Speed: 300
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8506 3 days N0

Start: Apr 26,2022 08:30
End: Apr 29,2022 19:30
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 120 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 3.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.3
  • Abandoned villages grow up to: 1500 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 150 ms
Victory conditions: Rank 1 tribe gains 100PP each
Rank 1 ODA gains 50PP
Speed: 150
Unit speed: 0.25
Sleep mode: Yes
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8504 2 village start, Raised Village

Start: Apr 25,2022 23:00
End: Apr 26,2022 08:00
Description: Caution: The farm limit is active. Per farm level, 1000 units are supported.

  • Increased starting build: Level 20 HQ, Level 20 Farm, Level 20 Warehouse, Level 1 Rally point, Level 15 Barracks, Level 15 Smithy, Level 20 Timber camp, Level 20 Clay pit, Level 20 Iron mine, Level 10 Market, Level 10 Stable, Level 5 Wall, Level 1 Workshop.
  • 5 minutes beginner protection. Ratio protection active for the first 1 hours (10 per cent).
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Fake limit active. Minimum attack force is 1 per cent of village points.
  • Barbs and advanced bonus villages grow to 1500 points.
  • Coin academy.
  • 2-member tribe limit. No attacking tribemates. No leaving tribe. No outside support.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions:
Speed: 300
Unit speed: 0.6
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8505 Solo Bash @375

Start: Apr 25,2022 19:00
End: Apr 25,2022 22:30
Description:
Caution:
NO Milliseconds
No nobling.
The farm limit is active. Per farm level, 150 units are supported.

  • 30 minutes beginner protection.
  • Paladin active (no items)
  • Archers active.
  • Simple tech smithy.
  • Barbs and advanced bonus villages grow to 1500 points.
  • 1-member tribe limit. No attacking tribemates. No leaving tribe.
  • Ability to choose starting direction.
  • Militia not active.
Victory conditions: Top player (in Opponents Defeated as Attacker) receives 100 premium points
Speed: 375
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: No
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated

#8503 5 hour N0

Start: Apr 23,2022 21:30
End: Apr 24,2022 02:30
Description:
  • Building levels: N0
  • Resource production: 1x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Packets, The first 3 nobleman have constant building costs, the 4th costs 4 times as many resources, the 5th 5 times
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 3 %
  • Farm limit (Units/lvl): 600
  • Barbarian villages: 12 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.3
  • Abandoned villages grow up to: 2500 points
  • Space between villages: reduced
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 150 ms
Victory conditions: Rank 1 gains 100PP
Speed: 280
Unit speed: 0.5
Sleep mode: No
Account sitting: No
Morale: Yes
Rankings » Player rankings
» Tribe rankings
» Player opponents defeated
» Tribe opponents defeated