Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10606 6hr No Pain No Gain
Start: | Aug 16, 17:30 |
End: | Aug 16, 23:30 |
Description: | - Building levels: N3
- Resource production: 0.06666666666666667x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 150
- Barbarian villages: 17.5 per player
- Bonus villages: 2.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 999 points
- Space between villages: normal
- Max. tribe members: 4
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Top 3 players gain 30PP each |
Speed: | 400 |
Unit speed: | 0.25 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10605 2hr HP
Start: | Aug 16, 15:00 |
End: | Aug 16, 17:00 |
Description: | - Building levels: HP
- Resource production: 4x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 50 - 60
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 28 per player
- Bonus villages: 0 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 2
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Tribe with the most villages gains 50PP each |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10604 1 day N0
Start: | Aug 15, 14:30 |
End: | Aug 16, 14:30 |
Description: | - Building levels: N0
- Resource production: 0.7333333333333333x
- Beginner protection: 120 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 25 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 0 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 14 per player
- Bonus villages: 14 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1750 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: No, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 200 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 250 |
Unit speed: | 0.15 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10603 4 hour N4
Start: | Aug 15, 10:00 |
End: | Aug 15, 14:00 |
Description: | - Building levels: N4
- Resource production: 1.5x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 50 - 50
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 17 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 800 points
- Space between villages: increased
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 400 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10602 6 hour N3
Start: | Aug 15, 03:30 |
End: | Aug 15, 09:30 |
Description: | - Building levels: N3
- Resource production: 1.1x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 750 points
- Space between villages: reduced
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 300 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10601 4 hour N2
Start: | Aug 14, 23:00 |
End: | Aug 15, 03:00 |
Description: | - Building levels: N2
- Resource production: 1.4x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Enabled
- Watchtower: Disabled
- Techology: 3 level (up to 15)
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 7.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1600 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 360 |
Unit speed: | 0.3 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10600 5 hour N0 Start Up
Start: | Aug 14, 17:30 |
End: | Aug 14, 20:16 |
Description: | - Building levels: N0
- Resource production: 1x
- Beginner protection: 300 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 0 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 9 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | First player to 12154 points ends the round and wins 100PP |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10599 3 hour N6 Solo
Start: | Aug 14, 14:00 |
End: | Aug 14, 17:00 |
Description: | - Building levels: N6
- Resource production: 0.8x
- Beginner protection: 15 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Enabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 10 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 250
- Barbarian villages: 4.5 per player
- Bonus villages: 0.5 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: increased
- Max. tribe members: 1
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 150 ms
|
Victory conditions: | Rank 1 gains 100PP |
Speed: | 340 |
Unit speed: | 0.35 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10598 8 hour N0 Tribal
Start: | Aug 14, 05:30 |
End: | Aug 14, 13:30 |
Description: | - Building levels: N0
- Resource production: 1x
- Beginner protection: 40 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Enabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 18 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 3.25 per player
- Bonus villages: 0.25 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50PP each |
Speed: | 250 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
#10597 3 hour N4
Start: | Aug 14, 02:00 |
End: | Aug 14, 05:00 |
Description: | - Building levels: N4
- Resource production: 0.8x
- Beginner protection: 20 minutes
- Paladin: No
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Packets, The building costs increase after the 2nd nobleman built
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 4.8 per player
- Bonus villages: 0.2 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 150 ms
|
Victory conditions: | Rank 1 gains 50PP |
Speed: | 340 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |