Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
Start: | Jun 13,2012 09:30 |
End: | Jun 13,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 30 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 250 |
Unit speed: | 1 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 11,2012 09:30 |
End: | Jun 12,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 50 fields.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 200 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | Yes |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 10,2012 20:30 |
End: | Jun 11,2012 00:30 |
Description: | Caution: No nobling.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player.In event of a tie, ODA will be decisive Details. |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 10,2012 16:00 |
End: | Jun 10,2012 20:00 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 250 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 250 defensive units are supported - for 7500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 10,2012 09:30 |
End: | Jun 10,2012 15:30 |
Description: | Caution: Noblemen travel a maximum distance of 30 fields. The farm limit is active. Per farm level, 200 units are supported. Noblemen reduce loyalty by 24 to 33 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 09,2012 18:00 |
End: | Jun 09,2012 23:59 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 200 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 200 defensive units are supported - for 6000 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 400 |
Unit speed: | 0.7 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 09,2012 09:30 |
End: | Jun 09,2012 17:30 |
Description: | Caution: Noblemen travel a maximum distance of 40 fields. The farm limit is active. Per farm level, 500 units are supported.
Tribe with most "corners" receives 50 premium points each |
Player limit: | 100 |
Victory conditions: | Five Mega Villages will be placed on the map,one central, 4 at edge of map, the tribe with most of the Mega villages wins the round |
Speed: | 250 |
Unit speed: | 0.8 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 08,2012 14:00 |
End: | Jun 08,2012 23:00 |
Description: | Caution: Noblemen travel a maximum distance of 25 fields. Noblemen reduce loyalty by 12 to 50 each time.
Top player receives 100 premium points |
Player limit: | 100 |
Victory conditions: | |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 08,2012 09:30 |
End: | Jun 08,2012 13:30 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 250 units are supported.
Player finishing 3rd receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Catapult your opponents village. The player with the highest point village wins. No nobling - one village per player. Details. |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
Start: | Jun 07,2012 18:00 |
End: | Jun 07,2012 23:59 |
Description: | Caution: No nobling. The farm limit is active. Per farm level, 200 units are supported.
Top player (in Opponents Defeated as Attacker) receives 100 premium points |
Player limit: | 100 |
Victory conditions: | Bash round. Opponents defeated as attacker wins the round. Per farm level only 150 defensive units are supported - for 4500 total at level 30 farm. More than that fights with reduced efficiency. Details. |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
Rankings | » Player rankings » Tribe rankings » Player opponents defeated » Tribe opponents defeated |
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