Speed rounds
Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.
#10947 6hr N0
Start: | Dec 06, 18:30 |
End: | Dec 07, 00:30 |
Description: | - Building levels: N0
- Resource production: 1.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 250
- Barbarian villages: 12 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 1
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10948 8hr N1
Start: | Dec 07, 01:00 |
End: | Dec 07, 09:00 |
Description: | - Building levels: N1
- Resource production: 1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 12 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 10 per player
- Bonus villages: 0 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 1000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 300 |
Unit speed: | 0.6 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10949 4hr N0
Start: | Dec 07, 09:30 |
End: | Dec 07, 13:30 |
Description: | - Building levels: N0
- Resource production: 1.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 340 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10950 4hr N0
Start: | Dec 07, 14:00 |
End: | Dec 07, 18:00 |
Description: | - Building levels: N0
- Resource production: 1.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 340 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10951 6hr N0
Start: | Dec 07, 18:30 |
End: | Dec 08, 00:30 |
Description: | - Building levels: N0
- Resource production: 2x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 25 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 8.5 per player
- Bonus villages: 8.5 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 tribe gains 50 PP each |
Speed: | 400 |
Unit speed: | 0.2 |
Sleep mode: | No |
Account sitting: | No |
Morale: | No |
#10952 8hr N0
Start: | Dec 08, 01:00 |
End: | Dec 08, 09:00 |
Description: | - Building levels: N0
- Resource production: 1.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50 PP each |
Speed: | 340 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10953 4hr N1
Start: | Dec 08, 09:30 |
End: | Dec 08, 13:30 |
Description: | - Building levels: N1
- Resource production: 6.633333333333334x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Enabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 30 - 45
- Nobleman max distance: 50 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 300
- Barbarian villages: 12 per player
- Bonus villages: 3 per player
- Speed of abandoned village growth: 0.5
- Abandoned villages grow up to: 3000 points
- Space between villages: normal
- Max. tribe members: 4
- No tribe leave: Enabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 50 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 400 |
Unit speed: | 0.5 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10954 6hr N0
Start: | Dec 08, 14:00 |
End: | Dec 08, 20:00 |
Description: | - Building levels: N0
- Resource production: 1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 2 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 10 per player
- Bonus villages: 2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 5000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 tribe gains 50 PP each |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10955 4hr N0
Start: | Dec 08, 20:30 |
End: | Dec 09, 00:30 |
Description: | - Building levels: N0
- Resource production: 1.6x
- Beginner protection: 30 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 1 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 12 per player
- Bonus villages: 1 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 1500 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 100 PP |
Speed: | 340 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |
#10956 3hr N3
Start: | Dec 09, 01:00 |
End: | Dec 09, 04:00 |
Description: | - Building levels: N3
- Resource production: 1x
- Beginner protection: 20 minutes
- Paladin: Enabled, one per player
- Archers: Disabled
- Church: Disabled
- Watchtower: Disabled
- Techology: Simple
- Nobleman: Gold coins
28000 30000 25000 - Loyalty decrease: 20 - 35
- Nobleman max distance: 15 fields
- Prevent conquering barbarian villages: Disabled
- Fake limit (%pop): 2 %
- Farm limit (Units/lvl): 0
- Barbarian villages: 10 per player
- Bonus villages: 2 per player
- Speed of abandoned village growth: 0.7
- Abandoned villages grow up to: 5000 points
- Space between villages: normal
- Max. tribe members: 3
- No tribe leave: Disabled
- Outside support block: Simple, sending
- NO Friendly fire: Enabled
- No tribe join: Disabled
- Restart after being nobled: Enabled
- Account manager: Enabled
- Farming assistent: Enabled
- Attack gap: 100 ms
|
Victory conditions: | Rank 1 gains 50 PP |
Speed: | 400 |
Unit speed: | 0.4 |
Sleep mode: | No |
Account sitting: | No |
Morale: | Yes |