Speed rounds

Speed rounds are a modified game versions of the original game. They are played with a much higher speed (e.g. 120 times) and last somewhere between a few hours and a few weeks.

#10907 8hr N0

Start: Nov 24, 00:00
End: Nov 24, 08:00
Description:
  • Building levels: N0
  • Resource production: 1.3x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Enabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 5.5 per player
  • Bonus villages: 0.5 per player
  • Speed of abandoned village growth: 0.5
  • Abandoned villages grow up to: 1250 points
  • Space between villages: increased
  • Max. tribe members: 3
  • No tribe leave: Enabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 320
Unit speed: 0.3
Sleep mode: No
Account sitting: No
Morale: Yes

#10908 4hr N0

Start: Nov 24, 08:30
End: Nov 24, 12:30
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes

#10909 4hr N0

Start: Nov 24, 13:00
End: Nov 24, 17:00
Description:
  • Building levels: N0
  • Resource production: 2x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 25 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 8.5 per player
  • Bonus villages: 8.5 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 4
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 50 ms
Victory conditions: Rank 1 tribe gains 25 PP each
Speed: 400
Unit speed: 0.2
Sleep mode: No
Account sitting: No
Morale: No

#10910 6hr N3

Start: Nov 24, 17:30
End: Nov 24, 23:30
Description:
  • Building levels: N3
  • Resource production: 1x
  • Beginner protection: 20 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 100 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 2 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 28 per player
  • Bonus villages: 2 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 5000 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes

#10911 8hr N0

Start: Nov 25, 00:00
End: Nov 25, 08:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 100 PP
Speed: 340
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes

#10912 3hr N0

Start: Nov 25, 08:30
End: Nov 25, 11:30
Description:
  • Building levels: N5
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 20 - 35
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 12 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions: Rank 1 gains 50 PP
Speed: 400
Unit speed: 0.4
Sleep mode: No
Account sitting: No
Morale: Yes

#10913 2 day N0

Start: Nov 25, 12:00
End: Nov 27, 12:00
Description:
  • Building levels: N0
  • Resource production: 1.6x
  • Beginner protection: 30 minutes
  • Paladin: Enabled, one per player
  • Archers: Disabled
  • Church: Disabled
  • Watchtower: Disabled
  • Techology: Simple
  • Nobleman: Gold coins
    28000 30000 25000
  • Loyalty decrease: 1 - 10
  • Loyalty regen: 1 every 10 minutes
  • Nobleman max distance: 15 fields
  • Prevent conquering barbarian villages: Disabled
  • Fake limit (%pop): 1 %
  • Farm limit (Units/lvl): 0
  • Barbarian villages: 14 per player
  • Bonus villages: 1 per player
  • Speed of abandoned village growth: 0.7
  • Abandoned villages grow up to: 1500 points
  • Space between villages: normal
  • Max. tribe members: 3
  • No tribe leave: Disabled
  • Outside support block: Simple, sending
  • NO Friendly fire: Enabled
  • No tribe join: Disabled
  • Restart after being nobled: Enabled
  • Account manager: Enabled
  • Farming assistent: Enabled
  • Attack gap: 100 ms
Victory conditions:
  • Rank 1 tribe gains 100 PP each
  • Rank 1 ODA gains 150 PP
  • Speed: 300
    Unit speed: 0.3
    Sleep mode: Yes
    Account sitting: No
    Morale: Yes

    #10914 4hr N0

    Start: Nov 27, 12:30
    End: Nov 27, 16:30
    Description:
    • Building levels: N0
    • Resource production: 1.6x
    • Beginner protection: 30 minutes
    • Paladin: Enabled, one per player
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 12 per player
    • Bonus villages: 1 per player
    • Speed of abandoned village growth: 0.7
    • Abandoned villages grow up to: 1500 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Disabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 340
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes

    #10915 7hr N0

    Start: Nov 27, 17:00
    End: Nov 28, 00:00
    Description:
    • Building levels: N0
    • Resource production: 2.3x
    • Beginner protection: 20 minutes
    • Paladin: No
    • Archers: Disabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 15 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 2 per player
    • Bonus villages: 28 per player
    • Speed of abandoned village growth: 0.5
    • Abandoned villages grow up to: 2780 points
    • Space between villages: normal
    • Max. tribe members: 2
    • No tribe leave: Enabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 tribe gains 75 PP each
    Speed: 350
    Unit speed: 0.4
    Sleep mode: No
    Account sitting: No
    Morale: Yes

    #10916 8hr N0

    Start: Nov 28, 00:30
    End: Nov 28, 08:30
    Description:
    • Building levels: N0
    • Resource production: 1x
    • Beginner protection: 20 minutes
    • Paladin: Enabled, one per player
    • Archers: Enabled
    • Church: Disabled
    • Watchtower: Disabled
    • Techology: Simple
    • Nobleman: Gold coins
      28000 30000 25000
    • Loyalty decrease: 20 - 35
    • Nobleman max distance: 12 fields
    • Prevent conquering barbarian villages: Disabled
    • Fake limit (%pop): 1 %
    • Farm limit (Units/lvl): 0
    • Barbarian villages: 10 per player
    • Bonus villages: 0 per player
    • Speed of abandoned village growth: 0.5
    • Abandoned villages grow up to: 1000 points
    • Space between villages: normal
    • Max. tribe members: 3
    • No tribe leave: Enabled
    • Outside support block: Simple, sending
    • NO Friendly fire: Enabled
    • No tribe join: Disabled
    • Restart after being nobled: Enabled
    • Account manager: Enabled
    • Farming assistent: Enabled
    • Attack gap: 100 ms
    Victory conditions: Rank 1 gains 100 PP
    Speed: 300
    Unit speed: 0.6
    Sleep mode: No
    Account sitting: No
    Morale: Yes